Pitch Title
This was a game I was really looking forward to working on. Unfortunately it was just a pitch. I had a blast creating the menus for this game, as steampunk is really quite unique, interesting and something I love to design. I created the bat logo from scratch and used a variety of different clockwork pieces and other metal pieces to construct it.
UPDATE. I was asked by Day 1 Studios and WB to take my artwork down, even though I was told I could use it on my portfolio. I am respectfully removing my portfolio images for this game. If you are a CLIENT that would like to view themas part of my portfolio please send me an email and I can show them to you privately or you can view them at the links below.
This game wasn’t leaked in any way! I was specifically told I could use the images. I just want to get that out there b/c some of the articles are making it seem like I leaked this game. This art has been on my portfolio site for 2 years now. Also, my artwork was found on it’s own, I did not tweet it, I did not go to Tokatu or any other magazine, blog etc. I am a professional and would never leak information of any sort that I was not given permission to use.
If you would like to see the Kotaku article please view here:
Other links here:
http://atomix.vg/2012/01/13/arte-conceptual-revela-un-juego-cancelado-de-batman/
http://4playerpodcast.com/2012/01/13/warner-bros-cancels-batman-gotham-by-gaslight/
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28 Comments
13 January 12 at 7:16pm
1
[...] It’s also awesome. And there was going to be a game about it. Emphasis on was. UI designer, Julie Farrell, has shown off some User Interface designs that were initially from the game, showing a very [...]
13 January 12 at 8:35pm
2
[...] They're the folks who made Fracture for LucasArts and F.E.A.R. 3 for Warner Bros. Artist Julie Farrell gives us a brief look at what that alternate reality Batman game might have looked like — or [...]
13 January 12 at 9:15pm
3
[...] Gotham by Gaslight [...]
13 January 12 at 9:21pm
4
[...] [Source: Juliefarrell.com] [...]
13 January 12 at 9:31pm
5
[...] [Source: Juliefarrell.com] [...]
13 January 12 at 9:39pm
6
[...] także używanie broni. Widać także tryb szybkiej gry oraz wedle fabuły. Ilustracje znajdziecie tutaj. Projekt został wykonany dla Day 1 Studios, którzy chcieli pokazać go THQ 2 lata [...]
13 January 12 at 10:10pm
7
[...] the game never saw the light of day, the concept art is still around, thanks to the game’s UI artist, Julie [...]
13 January 12 at 10:15pm
8
[...] Check out Farrell’s site here. [...]
13 January 12 at 11:10pm
9
[...] Julie Farrell Vía: Joystiq Tweet [...]
14 January 12 at 12:14am
10
[...] Gotham by Gaslight [Julie Farrell's personal site, via Twitter] This entry was posted in Uncategorized by . Bookmark the permalink. [...]
14 January 12 at 12:14am
11
[...] [Source: Juliefarrell.com] [...]
14 January 12 at 1:24am
12
[...] [Julie Farrell] [...]
14 January 12 at 2:49am
13
[...] [Source: Juliefarrell.com] Related posts: [...]
14 January 12 at 3:20am
14
[...] A few of Farrell’s logo and menu designs are below. For the full gallery of images, visit Farrell’s portfolio. [...]
14 January 12 at 3:41am
15
[...] Gotham by Gaslight [...]
14 January 12 at 5:11am
16
[...] A few of Farrell’s logo and menu designs are below. For the full gallery of images, visit Farrell’s portfolio. [...]
14 January 12 at 5:46am
17
[...] hence because it was finally fine to post a work that she did. Other visible resources can be seen here. Unfortunately, there are no gameplay shots, definition that a diversion was not really distant [...]
14 January 12 at 2:24pm
18
[...] A few of Farrell’s trademark and menu designs are below. For a full gallery of images, revisit Farrell’s portfolio. [...]
14 January 12 at 2:36pm
19
[...] Gotham by Gaslight [Julie Farrell's personal site, via Twitter] [...]
14 January 12 at 3:05pm
20
[...] visual artist Julie Farrell ha postato sul suo sito Internet una serie di immagini tratte da un gioco di Batman mai uscito. Si tratta di Batman Gotham by Gaslight, titolo sviluppato [...]
14 January 12 at 3:32pm
21
[...] través de Kotaku descubrimos el blog de Julie Farrell, una artista que estuvo trabajando en varios diseños para un juego que nunca se hizo de Batman, [...]
14 January 12 at 6:26pm
22
[...] Julie Farrell posted UI concept art on her blog for the Xbox 360-based title. Introducing the images, she [...]
14 January 12 at 6:44pm
23
[...] have had a story mode, grenades, a “slowmo” button, and shooter elements. Speaking on her portfolio page, Farrell said at the request of THQ, she has taken her art down, but it is still viewable over on [...]
14 January 12 at 7:00pm
24
[...] Vía | Kotaku, Julie Farrell [...]
14 January 12 at 7:15pm
25
[...] Vía | Kotaku, Julie Farrell [...]
14 January 12 at 7:44pm
26
[...] Vía | Kotaku, Julie Farrell [...]
14 January 12 at 7:46pm
27
[...] UPDATE: Per request of Day 1 Studios, Farrell has removed the “GBG” artwork from her site. [...]
14 January 12 at 8:11pm
28
[...] A few of Farrell’s logo and menu designs are below. For the full gallery of images, visit Farrell’s portfolio. [...]